artdecademonthly
willyslothbear:

willyslothbear:

A little mock up of some ideas I hope to implement in Willy Bear Beach. The larger images of the characters will change slightly to express their general mood, but their portrait icons will have a wider range of expressions to suit the immediate conversation. There will also be occasional image inserts that will sometimes persist throughout the scene or sometimes just be shown momentarily, as seen here.

just reblogging this bc i posted it at some god awful hour last night.hey please sign up to http://www.artdecademonthly.com/ if you want to support the creation of this game. members will get access to WIP and progress stuff, as well as the completed game once it’s done. not to mention all the other art and comics on the site! please support me if you can, freelancing is hard lmaohttp://www.artdecademonthly.com/

willyslothbear:

willyslothbear:

A little mock up of some ideas I hope to implement in Willy Bear Beach. The larger images of the characters will change slightly to express their general mood, but their portrait icons will have a wider range of expressions to suit the immediate conversation. There will also be occasional image inserts that will sometimes persist throughout the scene or sometimes just be shown momentarily, as seen here.

just reblogging this bc i posted it at some god awful hour last night.

hey please sign up to http://www.artdecademonthly.com/ if you want to support the creation of this game. members will get access to WIP and progress stuff, as well as the completed game once it’s done. not to mention all the other art and comics on the site!

please support me if you can, freelancing is hard lmao
http://www.artdecademonthly.com/

hbreckel

hbreckel:

chebits:

kennoarkkan:

shadyfolk:

amaipetisu:

A few tips everybody should consider. I’ve experienced all those and some more. I’m not good at english but I hope you get it. Go and support some artists out there and let them draw you nice shit. Not as nice as FairyNekoDesu but still will be cool so give them a chance and you’ll be surprised.

THIIIIS.

All of these things.

Especially the deadline. If you don’t have a deadline thats way in advanced it’s not gonna get done by then. I am almost always taking on a ton of projects at once and sometimes need a break from it to: work on stuff for me, work on stuff for friends, search for jobs, be the work slave of parents, actually relax and try to relief stress, technical difficulties, researching on how to do stuff, ect.

Sometimes it’s done in a day. Sometimes it’s done literally a year later. But I always update the people I work with so they know I haven’t forgotten.

Do NOT rush your commissioner. Let them work at their pace and it will be worth it. Rushing them insures a rush job which will very likely make the quality decline.

All this is true. Also, ref sheets are the most important thing ever. I can’t stress that enough. They make the job A LOT easier (instead of having to compare 10 different pics between each other and see that everything fits, you just look at 1!!)  If you plan in commissioning your character a lot, or even if its not yours (like from an anime or something) Either commission one or look for ref sheets of the show (because there are!).

Also i strongly suggest not using Instant Messaging. Information can be lost pretty easily there and it’s hard to come back to it. Use emails instead. The info stays there, and it’s easy to search for it. It’s also an excellent way to keep track of the descriptions, so if either the client or artist made a mistake, you can see the email threads and see who’s right straight away.

also pushy clients LOVE instant messaging. Pls no.

YESS THIS, ALL OF THIS

While I no longer take commissions outside of cons, my general rule is I refuse to do any commission without a reference. If I have to design someone’s character for them I expect to get paid more. Nothing is worst than getting a commission and having to read an essay about a character you don’t really care about and figure out how to draw them from that.

Part of why I stopped taking commissions was people not respecting that my pro work comes first. While commissions are still money, I kind of have to put the thing that actually pays my bills as priority.